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DCEPT

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2018
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Decept is a single player or two player pixel art party game about deception. You play as an inconspicuous assassin who must discreetly kill as many civilians as possible before you are discovered by the Hunter. The hunter is a playable character or AI controlled. The hunter but use the process of elimination to figure out which character is the assassin the the crowd of AI.

This game is a project I developed over a few months while attending AIE. Its written almost entirely from scratch in cpp and is the first game I've made using the language.

Game Features:

  • Menus

  • Game UI

  • Potentially hundreds of roaming civilian AI

  • Hunter Character

    • Player Controlled

    • Or AI Controlled

  • Assassin

    • Player Controlled

Technical Features:

  • Position and Rotation Matrix math

  • Component System

  • A* Path-finding

  • Complex AI Behaviours

  • Entity Controllers

  • Animation System

  • AI Debug UI.

Software and Services used

  • Visual Studios

    • cpp​

    • AIE Bootstrap (OpenGL Wrapper)

  • Gimp

All the pixel art I created in gimp.

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